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Old Apr 06, 2006, 08:31 AM // 08:31   #41
Desert Nomad
 
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Mostly looking forward to the ele stuff. Have mine (second one - deleted first) at Thirsty now. The Earth line of damage seemed to get a good buff, should be intersting char. I didn't get to play the FPE much (just about 2 hours - I had other commitments I could not skip) but I think a e/rit in PvE has some potential. I expect to change my secondary to that.

I'm looking forward to the assasin in general, no specific build. I like the model used and some of the skills were interesting. I'm thinking one of three builds (I only PvE so don't care if they suck in PvP). First is an A/Mo - I play almost exclusivly henchies and the /mo is just to useful, though the /rit also seemed to have the infinite rez I need but I don't really want an A/Rit on the first day. Then there is the low armor which leaves a /w or /e - stance/shout or earth line (like many above, probably a better secondary but I like the model enough to make a permanent primary). Most likely I will try each out to about level 15, delete and start another until I find what I want. Some will be based on if the newer henchies resolve my problems with them.

I didn't have enough time to get much of a grip on the ritualist. It seemed an interesting class. I'm looking forward to actually getting to try one out for real. Not sure on the secondary, a /n, /me, or /mo will be my first go's.

And, lastly, I'm hoping some of my main chars will get a good boost besides the ele (only core class I looked at). I didn't really get to look over thier skill sets but I can see my mo/me will get another go. I'm building a minion master right now because of some of the skills I've seen discussed. And I hope my All Powerful Godly Mending Wammo will fare well (well, truthfully, I hope that I find use for a different secondary on him - /mo with the henchies is just too useful and I do not really use much more than restore life. A /rit will get a go, maybe get more use out of the secondary. Though I'm pretty happy with the current build)
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Old Apr 06, 2006, 11:16 AM // 11:16   #42
Krytan Explorer
 
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R/A For expertise, and zealous daggers.

The extra slot doesnt really matter to me. I only have 2 PvE characters and 2 pvp slots. Just create 1 factions character and still have 1 slot left.
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Old Apr 06, 2006, 12:56 PM // 12:56   #43
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yea I agree, new proffesions will make VERY usefull second class's..

however, I like the challenge... Assasin Mesmer will prove very interesting I think xD
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Old Apr 06, 2006, 02:17 PM // 14:17   #44
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Hi

The on skill i cant wait for is silver armour. Personally i find its much more fun farming as geomancer than monk (much less mindless imo). This will just make everything faster. (i still cant believe they actually added a skill that will make farming a hell of a lot easier)

oljomo
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Old Apr 06, 2006, 03:58 PM // 15:58   #45
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i can't wait to do conjure something(I prefer lightning because...it's lightning), Way of the empty palm, and then Repeating strike

should deal quite a lot of dmg..quickly, and with no energy cost :3

maybe if you put in some blinding skill and Unseen fury.

I also want to try A/N using barbs and vampiric daggers, or maybe a have a necro do the barbs, and then go A/W with some attack speed boost :0
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Old Apr 06, 2006, 04:19 PM // 16:19   #46
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Im sitting on the edge of my seat waiting for people to build super charecters mixing the new proffesions making them invincible and deadly. Then of course Anet will come along and nerf them but we will all endeavour to come up with something new! Im sure your already plotting the next invincisomething
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Old Apr 06, 2006, 07:28 PM // 19:28   #47
Perfectly Elocuted
 
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Ranger Dazer

Ritualist anything

Warrior with two galrath slashes
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Old Apr 06, 2006, 07:30 PM // 19:30   #48
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For Factions: Rit/E or E/Rit, W/E and R/Mo or W/R
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